One event model
Twitch, YouTube, Kick, TikTok, webhooks, and local connector events are normalized into the same rule and audit system.
Stream control infrastructure
A control layer for creators who want viewer interaction to feel live, powerful, and safe. Route chat, gifts, votes, alerts, OBS changes, TTS, and local game input through one moderated system.
Every event passes through a visible decision chain before it reaches the game, overlay, OBS, or speech layer.
Twitch, YouTube, Kick, TikTok, webhooks, and local connector events are normalized into the same rule and audit system.
Cooldowns, queues, mod gates, subscriber gates, blocklists, voting, panic stop, and target-window guardrails are not afterthoughts.
The web app owns accounts, workspaces, plans, regions, and audit history. The local agent owns the sensitive machine-level actions.
Workspaces choose where their stream state lives. Each starting region is modeled with its own Worker, D1 database, R2 storage, Queue, and Durable Object session layer.
Scale by connected platforms, active rules, event volume, moderation depth, team access, and local agent usage.
One platform, starter rules, basic overlays.
Twitch and Kick, 25 rules, cooldowns and queues.
Four platforms, 100 rules, advanced moderation and audits.
Teams, multiple agents, operator permissions.